Arnold for Maya v5.2.0 (2020/2022/2023) [Latest]

Arnold for Maya

Arnold for Maya – Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface.

Features
• Seamless integration with Maya shapes, cameras, lights and shaders.
• Image Based Lighting support, including a state of the art physical sky.
• Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
• Support for volume rendering with Maya Fluids.
• Support for Maya Hair and nHair.
• Particles and nParticles support, including particle instancer.
• Defer the creation of geometry at render time with the Stand-in placeholder nodes.
• Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
• Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
• XGen integration.
• Texturable geometric lights.
• Deep EXR.
• Rendering of curves.

What’s New
* Click here

Title Release: Arnold.for.Maya.v5.2.0
Developer: HomePage
License: ShareWare
OS: Windows
Download: XDNHV
Arnold.for.Maya.2020.rar – 448.6 MB
Arnold.for.Maya.2022.rar – 458.7 MB
Arnold.for.Maya.2023.rar – 449.7 MB

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